Actively Under Development

Our Vision

The engine reveal: Narrative-driven world generation from the Yanah core.

Engine Reveal v1.0

The Engine Reveal

Experience the first look at how Yanah translates creative intent into living, playable worlds. This demonstration showcases the core spatial compilation engine in action.

System Highlights
  • Narrative Logic
    Story-to-Spatial Mapping
  • Procedural Synthesis
    Voxel-based World Compiling
  • Neural Dynamics
    Real-time Interaction Logic
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Development
Log.

A live stream of progress, experiments, and technical breakthroughs directly from the Yanah core team.

Featured Demo

Narrative-Driven World Generation

Experimental showcase of our narrative-to-world pipeline. Watch how high-level story constraints are translated into complex, interactive 3D environments.

Key Highlights

  • Dynamic LOD Adjustments
  • Neural Pathfinding
  • Atmospheric Voxel Pass
February 1, 2026

TRAINING-FREE CONSTRUCTION OF EXECUTABLE 3D WORLDS FROM NARRATIVE TEXT

A modular, training-free framework that leverages MLLMs to construct story-driven, navigable 3D worlds from narrative text.

Read Paper

Development Videos

Narrative-Driven NPC Gameplay Demo

January 17, 2026

Early demonstration of narrative-driven NPC interactions and gameplay mechanics in a procedurally generated world.

Early World Building Testing - Part 1

January 2, 2026

Initial proof-of-concept testing for procedural world generation and spatial layout compilation.

Early World Building Testing - Part 2

January 2, 2026

Continued exploration of early world building systems and asset placement algorithms.

Development Progress.

We are done with the Layer 1 spatial compilation engine and now are working on the gameplay systems. Follow our official channels for more exclusive technical deep dives.