u/YanahCuratedFeatured
Boss Arena
A circular confrontation space with cover lanes, elevation, and a locked exit until the encounter resolves.
ArenaBoss Fight
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Arenas, templates, hospitals, schools, and backrooms — from boss fights to liminal spaces.
A circular confrontation space with cover lanes, elevation, and a locked exit until the encounter resolves.
Nave, transept, and shattered rose window — vertical sightlines and ritual lighting for a climactic boss.
Repeating yellow corridors and fluorescent hum — a liminal template for puzzle loops and chase escalation.
Ward wings, service corridors, and a basement morgue — tight sightlines for stealth and pursuit horror.
Tower library, throne room, dungeons, and ritual chamber — escape before dawn through a locked entrance hall.
After-hours classrooms, a shuttered auditorium, and a restroom wing — built for one-room boss encounters.